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InspirationДата: Суббота, 13.07.2013, 16:13 | Сообщение # 1
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Upon Reaching Level 10 Completing the level 10 class quest for any Disciple of War or Magic will unlock the Armoury system, allowing you to undertake the initiation quests for guilds of other disciplines. Once you have spoken to a guild receptionist and completed the initiation quest, you will be able to change to the corresponding class by equipping the proper weapon or tool.



Gear Sets
Unlocking the Armoury system also grants you access to gear sets. Gear sets allow you to instantly switch between multiple pieces of gear, saving you the time and effort of sifting through equipment stored in your armoury chest. These gear sets can be found in the Gear Set List of the Character menu.
* The current paper doll silhouette is scheduled to be replaced with a 3-D model of your character in subsequent phases of the beta test.

Gear Set List
After gaining access to the Armoury system, players are granted an additional gear set for each class they unlock, which are all stored within the Gear Set List. All gear sets in this list can be placed on the hotbar, allowing players to instantly change classes with the press of a button. Players can also rearrange and rename gear sets.

Armoury Chest
Starting in phase 3, all players will carry an Armoury Chest. All gear purchased or found is automatically stored in this chest, which is categorized and sorted by type. The Armoury Chest is separate from your inventory, with each section allowing up to 25 pieces of gear.
* All gear must be placed in the Armoury Chest in order to be used with gear sets. If the gear registered to your gear set is in your regular inventory, you will not be able to equip it when switching to the corresponding gear set.



Guildleves
Guildleves only become available after completing a special quest, in turn available upon attaining level 10. Guildleves are distributed by NPCs known as “levemetes.” Levemetes can be found in cities and at outposts across Eorzea and deal in all varieties of levequests, including battlecraft (Disciples of War or Magic), fieldcraft (Disciples of the Land), and tradecraft (Disciples of the Hand) leves.

LevemeteLevequest Objective



Levequest Objective
Leve allowances are required to accept levequests. These allowances can be used to purchase new leves, or re-challenge those which were failed or abandoned. You will be granted three leve allowances every 12 hours (Earth time), up to a maximum of 100. You may accept as many as 16 levequests at once.

Quest Icons
NPCs, creatures, objects, and locations involved in quests are marked with icons.



These icons indicate quests that can be accepted, advanced, or completed.

These icons indicate quests that cannot be accepted, advanced, or completed due to unfulfilled requirements.


Ок, Guild Leader of Inspiration Guild
Paladin/Armorer/Tinkerer
Barren Sky server.


Ты чего, ядрён Вуош, в мире смерти жизнь несёшь?
 
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